Institute Output

Games and Puzzles as Multicomputational Systems
Computational Essay Stephen Wolfram Computational Essay Stephen Wolfram

Games and Puzzles as Multicomputational Systems

Stephen Wolfram

Multicomputation is one of the core ideas of the Wolfram Physics Project—and in particular is at the heart of our emerging understanding of quantum mechanics. But how can one get an intuition for what is initially the rather abstract idea of multicomputation? A good approach, I believe, is to see it in action in familiar systems and situations. And I explore here what seems like a particularly good example: games and puzzles.

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On the Concept of Motion
Computational Essay Stephen Wolfram Computational Essay Stephen Wolfram

On the Concept of Motion

Stephen Wolfram

It seems like the kind of question that might have been hotly debated by ancient philosophers, but would have been settled long ago: how is it that things can move? And indeed with the view of physical space that’s been almost universally adopted for the past two thousand years it’s basically a non-question. As crystallized by the likes of Euclid it’s been assumed that space is ultimately just a kind of “geometrical background” into which any physical thing can be put—and then moved around.

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